import java.util.Scanner;
public class Tugas2
{
public
static void main(String args[])
{
Scanner
input = new Scanner(System.in);
int
i;
int
j;
int
k;
System.out.print(
" Masukkan nilai i : ");
i
= input.nextInt();
System.out.print(
" Masukkan nilai j : ");
j
= input.nextInt();
System.out.print(
" Masukkan nilai k : ");
k
= input.nextInt();
System.out.println("Variabel
...");
System.out.println("
i = "+i);
System.out.println("
j = "+j);
System.out.println("
k = "+k);
//bigger
than
System.out.println("Bigger
than ...");
System.out.println("
i>j = "+(i>j));//false
System.out.println("
j>i = "+(j>i));//true
System.out.println("
k>j = "+(k>j));//false
//Bigger
or equals
System.out.println("Bigger
or equals ...");
System.out.println("
i>=j = "+(i>=j));//false
System.out.println("
j>=i = "+(j>=i));//true
System.out.println("
k>=j = "+(k>=j));//true
//less
than
System.out.println("Less
than .. ");
System.out.println("
i<j = "+(i<j));//true
System.out.println("
j<i = "+(j<i));//false
System.out.println("
k<j = "+(k<j));//false
//smaller
or equals
System.out.println("Smaller
or equals ... ");
System.out.println("
i<=j = "+(i<=j));//true
System.out.println("
j<=i = "+(j<=i));//false
System.out.println("
k<=j = "+(k<=j));//true
//equal
System.out.println("equal
... ");
System.out.println("
i==j = "+(i==j));//false
System.out.println("
k==j = "+(k==j));//true
//not
same as
System.out.println("not
same as ... ");
System.out.println("
i!=j = "+(i!=j));//true
System.out.println("
k!=j = "+(k!=j));//false
}
}
Analisis
Program
Program
Tugas2 pada dasarnya sama dengan program Relsai Demo pada program III - 6,
hanya yang membedakannya pada variable
pembanding, untuk Relasi Demo variable i, j, and k telah diinisialisasikan
terlebih dahulu dengan nilai yang tetap, sedangkan pada Tugas2 variable i, j,
dan k diinput memalui keyboard sesuai dengan keinginan user.
3.
Program SumAverage
import java.util.Scanner;
public class SumAverage
{
public
static void main(String args[]){
Scanner
input = new Scanner(System.in);
int
x;
int
y;
int
z;
int
sum;
float
average;
System.out.print("\n
Program Penghitung Jumlah dan Rata-Rata\n ");
System.out.print("\n
Masukan Nilai ke-1 : ");
x
= input.nextInt();
System.out.print("
Masukan Nilai ke-2 : ");
y
= input.nextInt();
System.out.print("
Masukan Nilai ke-3 : ");
z
= input.nextInt();
sum
= x+y+z;
System.out.printf("\n
Hasil Penjumlahan "+x+" + "+y+" + "+z+"\t= "
+sum);
average
= (sum/3);
System.out.println("\n
Hasil Rata - Rata "+sum+" / 3\t= "+average);
}
}
Analisis Program
Program
SumAverage adalah program yang memiliki dua fungsi, yaitu penjumlahan dan
rata-rata . Dengan menggunakan 3 variable yang diinput dari keyboard oleh user
, program ini menjumlahkan dan menghitung rata-ratanya.
4.
Program menggunakan BufferReader
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
public class Tugas4
{
public
static void main(String[] args)
{
BufferedReader
dataIn = new BufferedReader (new InputStreamReader(System.in));
String
name="";
System.out.print("\n
Please Enter Your Name\t\t: ");
try
{
name
= dataIn.readLine();
}
catch(
IOException e )
{
System.out.println("Error!");
}
String
hobby="";
System.out.print("
Please Enter Your Hobby\t: ");
try
{
hobby
= dataIn.readLine();
}
catch(
IOException e ){
System.out.println("Error!");
}
System.out.println("\n
So your hobby is "+hobby+". Nice hobby Mr. "+name+"
!");
}
}
Analisis Program
Program
Tugas4 tersebut sama dengan Program GetinputFromKeyboard2, perbedaannya hanya
terdapat pada penggunaan JOptionPane. Nama dan hobby diinput oleh user dari
keyboard, kemudian ditampilkan menjani satu kalimat.
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